【Job Responsibilities】:
1. Design game character skills, etc. 3 D Special effects, to implement and output special effects resources, need to have U3D Project experience;
2. Design game scenes UI Waiting for sequence frame effects, implementing and outputting special effects resources, requiring proficiency in using AE Create sequence frame effects;
3. According to project requirements, follow the game art style and animation expression to independently design and produce suitable special effects, and control the overall game special effects style and quality effects;
4. Cooperate with technology optimization management and integrate special effects related art resources.
【Requirements】:
1. At least 5 years of special effects work experience, able to quickly adjust the engine's requirements for art resource specifications
2. Priority should be given to education background in art and design, with a profound understanding of the basic principles of color and color mixing, visual aesthetic ability, and unique creative thinking; Has certain hand drawn texture ability
3. Proficient in Unity3D special effects module, familiar with the operation and development process of Unity3D engine, able to work with programming scripts and plugins
4. Proficient in software such as Unity3D, AE, Photoshop, 3DMAX, etc. for assisting in the production of special effects, including sequence frame production
5. At least fully participated in the development of one or more game projects
6. Having good communication skills, strong sense of responsibility, and team spirit, able to quickly adjust the engine's requirements for art resource specifications
7. Good at communication, with strong adaptability and understanding ability, strong sense of responsibility, and good team spirit